Additional Information | |||
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Title | Adobe Flex 3: Training From The Source | Height | 243 mm |
Author | Jeff Tapper | Width | 183 mm |
ISBN-13 | 9788131725368 | Binding | PAPERBACK |
ISBN-10 | #8131725367 | Spine Width | 26 mm |
Publisher | Financial Times / Imprint Of Pearson | Pages | 656 |
Edition | 1 | Availability | In Stock |

Supplemental materials are not guaranteed for used textbooks or rentals (access codes, DVDs, CDs, workbooks).
Adobe Flex 3: Training From The Source
Author: Jeff Tapper
Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book/CD volume is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. In the course of the book, the reader will build several Web applications using Flex Builder incorporating MXML and ActionScript 3.0. This title covers the component framework for Rich Internet Applications, Adobe Flex 3.0. New Flex 3 features covered in this edition are: the advanced DataGrid, Data Connectivity Wizards, Modularizing the Flex application, and options for deploying your Flex project with AIR (Adobe Integrated Runtime).Table of Contents: 1.Understanding Rich Internet Applications 2. Getting Started 3. Laying Out the Interface 4. Using Simple Controls 5. Handling Events and Data Structures 6. Using Remote XML Data with Controls 7. Creating Components with MXML 8. Using Controls and Repeaters with DataSets 9. Using Custom Events 10. Creating Custom Components with ActionScripts 3.0 11. Using DataGrids and Item Renderers 12. Using Drag and Drop 13. Implementing Navigation 14. Using Formatters and Validators 15. Implementing History Management and Deep Linking 16. Customizing the Look and Feel of a Flex Application 17. Working with Web Services 18. Accessing Server-Side Objects 19. Visualizing Data 20. Creating Modular Applications 21. Deploying Flex Applications 22. Creating Transitions and Behaviors 23. Printing From Flex 24. Using Shared Objects 25. Debugging Flex Applications 26. Profiling Flex Application